Gamescom First Impression: Albion Online
Disclaimer: My first impression in this case is not based on a hands on but rather on a 15 minute presentation I attended and a fact sheet I got from the team. So take everything with a grain of salt. Until I play it I give it the benefit of the doubt.
Today I want to bring some attention to a project I was introduced to at gamescom and which stuck with me since then. As it is one of the most uncompromising designs I have seen in a while. The game I am talking about is Albion Online (as the title suggest). It is developed by the Berlin based company Sandbox Interactive with a head count of 34 people. This number becomes very important when one looks at what kind of game the team is trying to build. Nothing short of a free-to-play, cross-platform, non-casual MMORPG is the goal. Yes you read right, non-causal, MMORPG, cross-platform with 34 people. Every producer’s nightmare. What I saw so far was very impressive.